IO Interactive was acquired by publisher Eidos Interactive for in March 2004, which saw itself acquired by Square Enix and renamed as Square Enix Europe in 2009.
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IO Interactive was acquired by publisher Eidos Interactive for in March 2004, which saw itself acquired by Square Enix and renamed as Square Enix Europe in 2009.
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IO Interactive performed a management buyout in June 2017, becoming independent and regaining the rights to their Hitman and Freedom Fighters franchises.
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The resulting company, IO Interactive, was established on 16 September 1998, with Reto-Moto's seven employees—Jesper Vorsholt Jørgensen, Rasmus Guldberg-Kjær, Martin Munk Pollas, Karsten Lemann Hvidberg, Jacob Andersen, Janos Flosser, and David Guldbrandsen—serving as the founders and initial staff of IO Interactive.
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Early on, IO Interactive conceptualised a fantasy massively multiplayer online game entitled Rex Dominus Nordisk Film staff asked the development team to cease production on Rex Dominus and "test [themselves]" by developing a "simple shooter" instead.
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IO Interactive had previously worked on Deus Ex and Thief: The Dark Project, which had heavily exposed him to the stealth game mechanics he wished to see in Codename 47.
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In October 2001, Eidos IO Interactive announced Hitman 2: Silent Assassin, a sequel to Codename 47.
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In 2003, IO Interactive decided to open a Hungarian offshoot, named IO Interactive Hungary.
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However, after the training had been finished, IO Interactive realised that there were 50 people with talent but no leadership that could guide them when in Hungary.
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In October that year, Electronic Arts released Freedom Fighters, an IO Interactive-developed third-person shooter which was previously announced as Freedom: The Battle for Liberty Island in May 2002.
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At the time, IO Interactive was Europe's 10th largest video game developer, with 140 staff members employed at their offices.
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In January 2009, Eidos Interactive announced IO Interactive-developed Mini Ninjas, a family-friendly game, as opposed to all of the studio's previous titles.
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Shortly after the announcement of Mini Ninjas, in April 2009, Eidos IO Interactive was acquired by Japanese video game conglomerate Square Enix for.
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Eidos IO Interactive was reorganised over the course of 2009 and became known as Square Enix Europe in November that year.
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However, many fans of the series, including the developers at IO Interactive, felt like Absolution was leaning too far into the mainstream, as a result of which they were losing their core player base.
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At the time, IO Interactive had 170 employees, and was the largest video game developer in Denmark.
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On 16 June 2017, IO Interactive announced that it had performed a management buyout, as a result of which they became independent.
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IO Interactive confirmed shortly after the split that all profits from 2016's Hitman would from that point go directly to the studio.
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On 16 January 2019, IO Interactive opened a subsidiary studio, IOI Malmo, in Malmo, Sweden.
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IO Interactive continued its partnership with WBIE and, by October 2019, had turned it into a multi-IP deal.
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In June 2020, IO Interactive announced Hitman 3, the conclusion to their World of Assassination trilogy, which was released on 20 January 2021 for Windows computers and current and next-gen consoles, with IO publishing the game themselves.
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