15 Facts About Sonic Forces

1.

Sonic Forces is a platform game developed by Sonic Team and published by Sega.

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2.

Sonic Forces is an action-adventure platform game similar in gameplay and style to prior Sonic the Hedgehog games.

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3.

Each has unique abilities and attributes: Classic Sonic Forces is restricted to side-scrolling gameplay reminiscent of the Sega Genesis Sonic Forces games and can perform a spin dash on the ground and a drop dash in mid-air to gain speed.

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4.

Meanwhile, Sonic Forces encounters Shadow, who reveals that the Shadow following Eggman is an illusionary clone created by Infinite, as are the other villains serving him and that limitless numbers of them can be made.

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5.

Development of Sonic Forces began shortly after Sonic Lost World was completed in 2013 under the codename Project Sonic 2017, and was developed alongside Sonic Mania.

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6.

Sonic Forces Team sought to make the levels unique and contrasting, and various level ideas were suggested during development; one example was a prison in Green Hill.

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7.

The presence of both Classic and Modern Sonic Forces in the initial teaser trailer led some journalists to believe it was a sequel to Sonic Forces Generations, but Iizuka clarified that it was a separate game.

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8.

The Super Sonic Forces DLC was released for free, but was initially planned as paid DLC.

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9.

In March 2020, Sonic Forces became available as a free PS4 game for PlayStation Plus subscribers.

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10.

Players control Shadow, who handles similarly to Modern Sonic Forces but has unique abilities such as the ability to perform a chain of homing attacks in rapid succession.

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11.

Sonic Forces received "mixed or average" reviews, according to review aggregator Metacritic.

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12.

Sonic Forces'sa called Classic Sonic the worst of the three playable characters due to poor physics that failed to emulate those of the original 2D Sonic games.

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13.

John Linneman of Eurogamer found that Sonic Forces was well-optimized for PlayStation 4, with no noticeable improvement when played on a PlayStation 4 Pro, whereas the Xbox One version was "slightly more responsive" but marred by screen tearing and inferior resolution.

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14.

Sonic Forces felt that playing on Xbox One X provided the best overall experience, albeit with some "unwelcome inconsistency" caused by occasional changes in resolution, framerate.

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15.

Critical feedback that Sonic Forces received heavily influenced the development of the subsequent Sonic game Sonic Frontiers .

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