32 Facts About Unity Technologies

1.

Unity Technologies is best known for the development of Unity, a licensed game engine used to create video games and other applications.

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2.

Unity Technologies was founded as Over the Edge Entertainment in Copenhagen in 2004 by David Helgason, Nicholas Francis, and Joachim Ante .

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3.

Unity Technologies was named the runner-up for Best Use of Mac OS X Graphics at the 2006 Apple Design Awards.

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4.

Unity Technologies grew with the 2007 release of the iPhone, as Unity Technologies produced one of the first engines supporting the platform in full.

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5.

Part of Unity Technologies's appeal is that it allows people who lack the technical knowledge to program games from scratch to create games and other simulations.

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6.

Unity Technologies acquired Applifier, a Helsinki-based mobile service provider, in March 2014.

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7.

In 2017, Unity Technologies acquired Multiplay, a business that offers multiplayer server game hosting, from retailer Game for £19 million.

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8.

Unity Technologies released the Unity 2017 version of its platform in 2017.

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9.

Unity Technologies worked with Google on ARCore in 2017 to develop augmented reality tools for Android devices and apps.

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10.

The following year, Unity Technologies worked with Google Cloud to offer services for online game developers and Alphabet Inc subsidiary DeepMind to develop virtual world artificial intelligence.

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11.

The Unity Technologies platform is used to help machines through reinforced learning.

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12.

Use of Unity Technologies software expanded beyond games in the 2010s, including film and television and automotive.

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13.

In October 2018, Unity Technologies acquired Digital Monarch Media, a Canadian virtual cinematography company.

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14.

Unity Technologies created the Unity Icon Collective in November 2018.

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15.

Unity Technologies additionally purchased game analytics company deltaDNA in September 2019, which was later reported at a value of $53.

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16.

Unity Technologies continued their acquisitions by buying live game management platform ChilliConnect in October 2019, and 3D application streaming service Furioos creator Obvioos in November 2019.

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17.

In June 2020, Unity Technologies announced that they had partnered with Apple to update the Unity Technologies Engine to run on Apple silicon-equipped Macs with the 2020.

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18.

An Apple silicon-ported version of the Unity Technologies Editor was demoed during the WWDC 2020 Platforms State of the Union event.

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19.

That same year, Unity Technologies acquired Finger Food Advanced Technology Group for $46.

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20.

Unity Technologies announced its plans to offer an initial public offering in August 2020.

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21.

In December 2020, Unity Technologies announced the acquisition of the multiplayer networking framework, MLAPI, and RestAR, a computer vision and deep learning company.

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22.

Unity Technologies announced plans to acquire Parsec, desktop streaming software, in August 2021 for.

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23.

Unity Technologies added the "Wellington-based company's 275 engineers to its workforce".

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24.

In January 2022, Unity Technologies announced the acquisition of Ziva Dynamics, a Vancouver-based VFX company.

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25.

In July 2022, Unity Technologies agreed to buy ironSource in an all-stock deal worth US$4.

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26.

Unity Technologies will receive a $1 billion investment from Sequoia Capital and Silver Lake once the deal is closed.

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27.

Later that month, Unity Technologies's board rejected the offer and committed to complete its acquisition of ironSource.

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28.

Unity Technologies is a public company based in San Francisco, California; its IPO was in September 2020.

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29.

Unity Technologies's business is split into Operate Solutions, Create Solutions and Strategic Partnerships.

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30.

In 2017, Unity Technologies launched Unity Without Borders, a programme that sponsored 50 video game programmers from the Middle East to attend Unity's Unite Europe conference in Amsterdam.

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31.

Unity Technologies responded that Evans had been terminated due to misconduct and lapse in judgment, and replaced Evans with a former Microsoft executive in mid-2020.

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32.

Unity Technologies technology is the basis for most virtual reality and augmented reality experiences, and Fortune said Unity Technologies "dominates the virtual reality business".

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