58 Facts About Zynga

1.

Zynga launched its best-known game, FarmVille, on Facebook in June 2009, reaching ten million daily active users within six weeks.

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2.

Zynga began trading on NASDAQ on December 16, 2011, under the ticker ZNGA.

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3.

Zynga was founded in April 2007 by Mark Pincus, Eric Schiermeyer, Justin Waldron, Michael Luxton, Steve Schoettler, and Andrew Trader under the name Presidio Media.

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4.

Zynga was named after Pincus' American bulldog "Zinga", and uses an image of a bulldog as its logo.

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5.

Zynga became the Facebook app developer with the most monthly active users in April 2009, with 40 million people playing their games that month.

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6.

In June 2009, Zynga acquired MyMiniLife which built and launched FarmVille on Facebook.

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7.

In February 2010, Farmville had over 80 million players, and on May 18, 2010, Facebook and Zynga entered into a five-year relationship to expand the use of Facebook Credits in Zynga's games.

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8.

Zynga filed with the U S Securities and Exchange Commission to raise up to $1 billion in an initial public offering on July 1, 2011.

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9.

Zynga announced the Zynga API, intended to help developers build social games.

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10.

Zynga announced that three new partners were developing games for Zynga.

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11.

On July 25, 2013, Zynga said they would not be pursuing real money game production in the US.

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12.

In July 2013, Zynga hired Microsoft's Interactive Entertainment President Don Mattrick as its new CEO.

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13.

In July 2014, Zynga signed a lease for office space in Maitland, Florida.

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14.

Zynga was priced at $10 per share and began trading on NASDAQ under ZNGA on December 16, 2011.

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15.

In March 2010 Zynga started selling pre-paid cards in the US for virtual currency.

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16.

In March, 2012, Zynga launched a separate social gaming platform, which included publishing other developers to the Zynga.

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17.

In June 2012, Zynga started running Facebook advertisements and sponsored stories on its website.

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18.

In September 2010, Gawker reported that Zynga had set up a "Platinum Purchase Program, " a private club for their top spenders, allowing members to purchase virtual currency at favorable rates.

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19.

Ray Valdes questioned the long-term prospects for Zynga, saying that it would be difficult for the company to make new titles to replace old ones whose novelty is fading.

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20.

Tom Bollich, a former Zynga investor, said that it is impossible to make a cheap viral game, and that retaining customers is difficult.

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21.

In early November 2009, it was estimated that about one-third of Zynga's revenue came from companies that provide legitimate commercial offers, such as trading Netflix memberships and marketing surveys for in-game cash.

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22.

In 2011, Zynga started to move employees to new headquarters, located in San Francisco's South of Market district.

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23.

Zynga's headquarters, nicknamed "The Dog House", features a coffee shop, gaming arcade, gym, basketball court, and wellness center.

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24.

Zynga operates as a meritocracy in which employees are encouraged to be and are compensated for being great entrepreneurs.

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25.

Zynga expects workers to fix what they are unhappy with, thus making the workplace better for everyone.

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26.

Zynga meets with new hires about every two weeks and speaks with them for about 90 minutes, in an open question and answer format.

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27.

Zynga discusses the company's values, and he encourages the new employees to challenge those values.

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28.

Women at Zynga, launched in 2011, is an employee-led resource group that focuses on empowering women to succeed and become leaders in their careers and communities especially within the tech space.

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29.

Zynga has a "family first" atmosphere and is "kid-friendly" for child visitors.

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30.

Zynga has seasonal events, such as a Halloween party to which employees bring their children.

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31.

Zynga believes that "allowing employees to be present in all parts of their life will lead to more productivity in the workplace and beyond.

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32.

Zynga offers free, on-site, gym and fitness classes, free breakfast and lunch each day, a shuttle service to the Bay Area Rapid Transit and CalTrain in San Francisco.

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33.

Zynga has "relaxation lounges" and arcade and console games, dry cleaning services on-site, and indoor bicycle parking.

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34.

In November 2011, The New York Times reported that Zynga "operates like a federation of city-states" with each of its games, such as FarmVille and CityVille, run by autonomous teams.

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35.

Two former senior Zynga employees, quoted anonymously by the Times, speculated that Zynga's corporate culture caused the company to lose a bid to acquire mobile game company PopCap and nearly derailed its acquisition of MyMiniLife, which later developed the technology that is the basis for FarmVille.

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36.

At least one Zynga employee said he planned to cash out and leave Zynga after the IPO.

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37.

In 2017, Zynga donated a large sum to the University of Southern California to support the study of social mobile games, inclusive game production, and advancing diversity in the industry.

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38.

On July 18, 2011, Zynga filed an addendum to its Form S-1 detailing its relationship with Facebook, including the 2010 five-year agreement to use Facebook credits exclusively.

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39.

On October 11, 2011, Zynga announced plans to create their own platform on which users can play the company's games.

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40.

At one point during 2011, Zynga made up 19 percent of Facebook's revenue, partly because of the special mutually beneficial relationship between the two companies.

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41.

Effective March 31, 2013, Zynga was bound by the standard Facebook Platform policies.

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42.

In May 2017, Zynga launched Words with Friends on Facebook's newly-launched platform Instant Games, on Facebook's Messenger instant messaging app.

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43.

In 2022, Zynga relocated its headquarters to San Mateo, California.

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44.

Many of Zynga's games involve players posting messages to non-players, often for in-game benefits.

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45.

Zynga has been accused several times of copying game concepts of popular games by competing developers.

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46.

An attorney for Psycho Monkey, the creators of Mob Wars, said that in making Mafia Wars, Zynga "copied virtually every important aspect of the game.

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47.

In September 2010, SF Weekly reported that an employee recalled Mark Pincus advising him to "copy what [Zynga's competitors] do and do it until you get their numbers.

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48.

Pincus responded by saying that tower-building games have existed since SimTower and that Zynga uses mechanics and ideas developed throughout the history of video games to create the "best-in-market games.

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49.

Zynga subsequently renamed and changed the thumbnail images of all cars that were branded Nissan and Infiniti to "Sindats" and "Fujis" with the thumbnails changed.

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50.

In September 2009, Zynga initiated trade secrets lawsuits against Playdom and 22 other rivals, including Green Patch which Playdom acquired in November 2009.

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51.

In October 2010, Zynga was criticized on Hacker News and other social media sites for having filed a patent application relating to the ability to purchase virtual currency for cash on gambling and other gaming sites.

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52.

In January 2011, Techdirt reported that Zynga sent a cease and desist letter to Blingville alleging trademark infringement for its use of the letters "ville" in the name of a proposed Facebook game.

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53.

In November 2011, Inside Mobile Apps wrote that Zynga's lawyers demanded that mobile game developer Latman Interactive abandon its trademark registration for the game Quackville.

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54.

In May 2012, Zynga sued Kobojo for trademark infringement for calling one of its games PyramidVille.

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55.

On May 20, 2011, it was reported that The Learning Company, owners of The Oregon Trail trademark, filed a trademark infringement suit against Zynga, which was planning an "Oregon Trail" expansion to FrontierVille.

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56.

Zynga's counsel responded by alleging that EA's SimCity Social "bears an uncanny resemblance to Zynga's CityVille".

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57.

On October 14, 2012, Zynga filed a lawsuit against a former general manager Alan Patmore, for allegedly misappropriating trade secrets.

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58.

In July 2012, a class action lawsuit was filed against Zynga, alleging that Mark Pincus and some other insiders were allowed to sell shares before disappointing Q2 results were revealed.

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