Commodore 64, known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International.
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Commodore 64, known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International.
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Sam Tramiel, a later Atari president and the son of Commodore 64's founder, said in a 1989 interview, "When I was at Commodore 64 we were building C64s a month for a couple of years.
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Part of the Commodore 64's success was its sale in regular retail stores instead of only electronics or computer hobbyist specialty stores.
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Commodore 64 produced many of its parts in-house to control costs, including custom integrated circuit chips from MOS Technology.
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In January 1981, MOS Technology, Inc, Commodore 64's integrated circuit design subsidiary, initiated a project to design the graphic and audio chips for a next-generation video game console.
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An 8K-byte interpreted BASIC" which they assumed was because "Obviously, Commodore 64 feels that most home users will be running prepackaged software - there is no provision for using graphics from within a BASIC program except by means of POKE commands.
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Commodore 64 had a reputation for announcing products that never appeared, so sought to quickly ship the C64.
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Commodore 64's was not a completely closed system, however; the company had published detailed specifications for most of their models since the Commodore 64 PET and VIC-20 days, and the C64 was no exception.
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Commodore 64 sold the C64 not only through its network of authorized dealers, but through department stores, discount stores, toy stores and college bookstores.
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In January 1983, Commodore 64 offered a $100 rebate in the United States on the purchase of a C64 to anyone that traded in another video game console or computer.
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Commodore 64 dropped the C64's list price by within two months of its release.
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Commodore 64 published detailed documentation to help developers, while Atari initially kept technical information secret.
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The Spectrum quickly became the market leader and Commodore 64 had an uphill struggle against it in the marketplace.
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Commodore 64 sold about one million C64s in 1985 and a total of 3.
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When Commodore 64 went bankrupt, all production on their inventory, including the C64, was discontinued, thus ending the C64's 11 and a half year production.
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In 1986, Commodore 64 released the 64C computer, which is functionally identical to the original.
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In 1990, an advanced successor to the C64, the Commodore 64 65, was prototyped, but the project was canceled by Commodore 64's chairman Irving Gould in 1991.
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Commodore 64 did not include a reset button on any of their computers until the CBM-II line, but there were third-party cartridges with a reset button on them.
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In 1986, Commodore 64 released two mice for the C64 and C128, the 1350 and 1351.
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Commodore 64 made many changes to the C64's hardware during its lifetime, sometimes causing compatibility issues.
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In late 1982, Commodore 64 introduced the familiar "rainbow badge" case, but many machines produced into early 1983 used silver label cases until the existing stock of them was used up.
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In 1986, Commodore 64 released the last revision to the classic C64 motherboard.
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In 1987, Commodore 64 released a 64C variant with a highly redesigned motherboard commonly known as a "short board".
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Commodore 64 later changed the design yet again, omitting the resin gel in order to reduce costs.
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The follow-on model, the Commodore 64 128, used a larger, improved power supply that included a fuse.
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The power supply that came with the Commodore 64 REU was similar to that of the Commodore 64 128's unit, providing an upgrade for customers who purchased that accessory.
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Dougherty of the Berkeley Softworks estimated the costs of the Commodore 64 parts based on his experience at Mattel and Imagic.
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Several Commodore 64 games were released on the Nintendo Wii's Virtual Console service in Europe and North America only.
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Commodore 64 emulators include the open source VICE, Hoxs64, and CCS64.
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