Sonic X-treme was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996.
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Sonic X-treme was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996.
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X-treme featured open levels rotating around a fixed center of gravity and, like previous Sonic games, featured collectible rings and fast-paced gameplay.
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Levels would rotate around a fixed center of gravity, meaning Sonic X-treme could run up walls, arriving at what was previously the ceiling.
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The plot described in promotional materials involves a Tiara Boobowski, who was set to become a major character, and her father, Professor Gazebo Boobowski, calling on Sonic X-treme to help defend the six magical Rings of Order from Dr Robotnik.
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Early ideas for the next Sonic X-treme game included the experimental Sonic X-treme Crackers, which became Knuckles' Chaotix for the 32X.
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STI developer Peter Morawiec designed gameplay from this concept as a side-scroller with more focus on story than previous Sonic X-treme games, calling his pitch Sonic X-treme 16 and intended for release on the Sega Genesis.
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Sega initially stated that Sonic X-treme had been delayed, but in early 1997 announced that it had been canceled.
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Morawiec requested that X-treme be reworked into bonus stages in 3D Blast, but Traveller's Tales was unable to properly transfer Sonic's model.
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In place of Sonic X-treme, Sega released a port of the Genesis game Sonic 3D Blast, and Sonic Jam, a compilation of Genesis Sonic games with an additional 3D level.
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Sonic X-treme's cancellation is cited as a key reason for the Saturn's failure.
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Senn believed that a version of Sonic X-treme built by him with Alon's engine could have sold well.
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Journalists noted similarities in level themes and mechanics between X-treme and the 2013 game Sonic Lost World, although Sonic Team head Iizuka said the resemblance was coincidental.
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In February 2015, the fansite Sonic Retro obtained the X-treme source code and created a playable build, featuring the level shown in the E3 1996 demo.
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