32 Facts About Paradox Interactive

1.

Paradox Interactive AB is a video game publisher based in Stockholm, Sweden.

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2.

Paradox Interactive started out as the video game division of Target Games and then Paradox Entertainment before being spun out into an independent company in 2004.

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3.

Paradox Interactive is best known for releasing historically themed strategy video games, especially grand strategy games, and has published strategy games in different settings, as well as games of other genres such as role-playing video games and management simulators.

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4.

Outside of video games, Paradox Interactive has created board games based on several of its titles, and owns the rights to the tabletop role-playing game series World of Darkness since purchasing White Wolf Publishing in 2015.

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5.

Paradox Interactive's origins started with Target Games, a Sweden-based board game company.

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6.

Between 2000 and 2003, Paradox Interactive Entertainment released the first titles of several grand strategy games, including Europa Universalis, Hearts of Iron, Victoria: An Empire Under the Sun and Crusader Kings.

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7.

Fredrik Wester, current CEO of Paradox Interactive, stated that around 2003 he had been brought aboard by Paradox Entertainment to help write their business plan, which included the drive to transform their video game division into a triple-A studio.

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8.

GamersGate eventually was spun off to be its own entity in 2008, while Paradox Interactive continued to acquire additional titles to fill its distributor catalogue which helped to finance continued development of grand strategy titles from the Paradox Interactive Development Studio.

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9.

Paradox Interactive continued to publish numerous games from smaller developers over the next several years, finding success in games like Magicka from Arrowhead Game Studios and War of the Roses from Fatshark.

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10.

Wester and others in Paradox Interactive admitted in 2013 that this approach had been ambitious and led to issues with quality control in the resulting games, leading to a general impression about Paradox Interactive games being buggy.

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11.

Paradox Interactive opened its second internal development studio, Paradox Interactive Arctic, located in Umea, Sweden, formed from former members of EA DICE and Starbreeze Studios, in 2014.

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12.

On 31 May 2016, trading in Paradox Interactive commenced on Nasdaq First North under the ticker PDX.

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13.

Finances created by the offering allowed Paradox Interactive to begin several acquisitions of various studios and intellectual properties.

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14.

Paradox Interactive announced the opening of its third internal studio, Paradox Interactive Thalassic located in Malmo, Sweden, in May 2017.

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15.

In March 2019, Paradox Interactive announced the opening of Paradox Interactive Tectonic, located in Berkeley, California, with Rod Humble serving as studio lead.

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16.

In June 2020, Paradox Interactive became one of the first major publishers to announce support for unionization efforts when it concluded a labour agreement with its employees in its Swedish divisions and the Swedish unions Swedish Confederation of Professional Associations and Unionen.

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17.

In 2021, Paradox Interactive committed to overhauling its online forums, due to challenges in engaging its community.

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18.

Paradox Interactive replied to these reports that while the prior survey was too small a fraction of their total employee count to take action on, they have hired an independent auditor to review their company culture, starting with their Sweden operations.

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19.

Paradox Interactive is the publisher of its internally developed single and multi-player grand strategy games series; Imperator: Rome, Crusader Kings III, Europa Universalis IV, Victoria 3, Hearts of Iron IV, and Stellaris.

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20.

Paradox Interactive has published games for 1C Company, Arrowhead Game Studios, BattleGoat Studios, NeocoreGames, and TaleWorlds.

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21.

At the 2018 PDXCon, Paradox Interactive announced it was working with board game designers and publishers to produce a number of board games based on their video game properties, including Europa Universalis, Crusader Kings, Hearts of Iron, and Cities: Skylines.

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22.

Paradox Insider is an annual gaming online showcase held by Paradox Interactive to promote its major franchises including Europa Universalis, Hearts of Iron, Victoria, and Crusader Kings.

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23.

Paradox Interactive has generally focused on publishing grand strategy games made by its subsidiary, Paradox Development Studio.

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24.

Examples of these grand strategy games in Paradox Interactive' catalogue include Stellaris, the Europa Universalis series, the Crusader Kings series, and the Hearts of Iron series.

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25.

Paradox Interactive tries to make games that are open and easy to edit, from tweaking a saved game to creating a new scenario.

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26.

Paradox Interactive worked with Microsoft to develop Paradox Interactive Mods, an open modding platform that allows the same user-created mods to work both on Microsoft Windows and Xbox One system, with initial testing being done through Surviving Mars starting in February 2019.

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27.

Paradox Interactive purchased White Wolf Publishing's assets, including World of Darkness and Vampire: The Masquerade, from CCP Games in October 2015.

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28.

Paradox Interactive acquired the Dutch game development studio Triumph Studios, the creator of the Age of Wonders and Overlord series, in June 2017.

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29.

Paradox Interactive acquired Paris-based Playrion Game Studio, specializing in mobile game development, in July 2020, making it its eighth internal studio.

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30.

Paradox Interactive stated the acquisition will help them expand into the mobile games marketplace.

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31.

Also in July 2020, Paradox Interactive acquired Iceflake Studios out of Tampere, Finland, which had been developing Surviving the Aftermath with Paradox Interactive as the publisher previously.

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32.

In January 2019, Paradox Interactive acquired the intellectual property rights to the Prison Architect series from developer Introversion Software, with plans to continue to expand more games in the same theme.

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