23 Facts About GamersGate


GamersGate AB is a Sweden-based online video game store offering electronic strategy guides and games for Windows, macOS, and Linux via direct download.

FactSnippet No. 1,634,788

GamersGate sells games for over 250 publishers and developers, including Electronic Arts, Atari, Bethesda Softworks, 2K Games, Ubisoft, SEGA, Capcom, Paradox Interactive and Epic Games as well as smaller independent developers such as 2D Boy, Jonathan Blow and Amanita Design.

FactSnippet No. 1,634,789

Idea of GamersGate was conceived by Paradox Interactive in 2004 after numerous fan requests for better access to Paradox's games were finally answered in the form of direct downloads.

FactSnippet No. 1,634,790

GamersGate is a client-free service that does not require users to log on in order to play purchased games.

FactSnippet No. 1,634,791

GamersGate accepts online payment by credit card or cash via Rixty.

FactSnippet No. 1,634,792

GamersGate is one of the earliest digital distribution sites and has undergone major aesthetic redesigns over the years.

FactSnippet No. 1,634,793

GamersGate was one of the earliest video game stores to offer downloadable content for PC games, starting with downloadable content for the Hearts of Iron and Europa Universalis series.

FactSnippet No. 1,634,794

In December 2008, GamersGate began offering developers MicroSuite, a free in-game downloadable-content API that allows game companies to insert DLC microtransactions into gameplay.

FactSnippet No. 1,634,795

GamersGate initially required a software client for its customers to download their purchased games, but on 28 January 2009, the company began allowing customers to download games through a micro-download.

FactSnippet No. 1,634,796

Since its inception, GamersGate has eschewed the use of controversial digital rights management schemes common to other digital video game distribution services.

FactSnippet No. 1,634,797

Games downloaded from GamersGate are released free of passive DRM validation and always-on DRM, and GamersGate users have the option of transferring purchased games to other accounts.

FactSnippet No. 1,634,798

GamersGate has sought to work against piracy by cultivating mutual respect between itself and its strong player community.

FactSnippet No. 1,634,799

GamersGate has partnered with over 250 publishers and developers including 2K Games, Atari, Capcom, Electronic Arts, Epic Games, Koei, SEGA, THQ, Ubisoft, and Vivendi Games among many others.

FactSnippet No. 1,634,800

GamersGate has signed distribution agreements with numerous smaller independent video game developers and a wide variety of international developers like the Russian 1C Company, the British Blitz Games, the German Crimson Cow and Kalypso Media, and the French Microids.

FactSnippet No. 1,634,801

GamersGate frequently offers special deals and sales on its inventory.

FactSnippet No. 1,634,802

At E3 2011, GamersGate announced that it would be offering free video games in exchange for advertisement views.

FactSnippet No. 1,634,803

GamersGate officially launched the follow-up program to FreeGames, christened "Void", on 28 May 2012.

FactSnippet No. 1,634,804

Total market share of digital downloads going to GamersGate is considerably smaller than its major competitor, Steam.

FactSnippet No. 1,634,805

Specific versions of GamersGate were made for French, German, Italian, Polish, and Spanish language customers.

FactSnippet No. 1,634,806

The following year, GamersGate announced that, due to a 50 percent growth in sales from the previous year and in anticipation of its upcoming Void advertising program, it would be opening a physical shop and office in New York in 2012.

FactSnippet No. 1,634,807

GamersGate has been in active competition with digital distributors including Steam, Impulse, Direct2Drive, and to a lesser extent OnLive, and Origin.

FactSnippet No. 1,634,808

Notably, GamersGate has gained a reputation for sharp criticism of Steam which in 2011 Theo Bergquist suggested was "peaking".

FactSnippet No. 1,634,809

GamersGate specifically pointed to shortcomings in Impulse's technological capacities, describing the service as "outdated" and archaic.

FactSnippet No. 1,634,810