12 Facts About Shadow of the Tomb Raider

1. Shadow of the Tomb Raider concluded that Shadow of the Tomb Raider was "solid and definitely has an audience.

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2. Shadow of the Tomb Raider was designed to evolve the narrative and gameplay elements of Lara Croft; in the 2013 reboot she was portrayed as a hunted survivor, Rise of the Tomb Raider revealed her beginning to pursue her own goals, and Shadow of the Tomb Raider was designed to show her mastering the environment.

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3. Shadow of the Tomb Raider's fails to stop Amaru from piercing the Box and absorbing Kukulkan's power as the sun is blocked by an eclipse.

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4. Shadow of the Tomb Raider leaves Lara and Jonah to escape the third cataclysm, a massive earthquake that causes a landslide and destroys the mission.

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5. Shadow of the Tomb Raider refuses, as the Cleansing will only affect Paititi.

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6. Shadow of the Tomb Raider's momentarily breaks down when she finds Jonah alive, but he manages to calm her down and they decipher the Box's location.

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7. Shadow of the Tomb Raider takes the Dagger, intending to unite it with the Box to stop the Cleansing and use the power it grants him to remake the world in his image.

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8. Shadow of the Tomb Raider's gains the ability to rappel down a cliff using a rope.

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9. Shadow of the Tomb Raider was made inviting for newcomers as the opening section acted as both a narrative introduction and a tutorial for Lara's abilities.

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10. Development of Shadow of the Tomb Raider began in 2015.

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11. Shadow of the Tomb Raider was designed to conclude Lara's journey begun in the 2013 reboot, with a key theme being descent both through the jungle environment and into her personality.

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12. Shadow of the Tomb Raider is an action-adventure video game developed by Eidos Montreal in conjunction with Crystal Dynamics and published by Square Enix.

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