Super Metroid is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System in 1994.
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Super Metroid is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System in 1994.
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Super Metroid received acclaim, with praise for its atmosphere, gameplay, music and graphics.
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Alongside Castlevania: Symphony of the Night, Super Metroid is credited for establishing the "Metroidvania" genre, inspiring numerous indie games and developers.
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Super Metroid was followed in 2002 by Metroid Fusion and Metroid Prime.
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Super Metroid is a 2D, side-scrolling action-adventure game, which primarily takes place on the fictional planet Zebes from the original game—a large, open-ended world with areas connected by doors and elevators.
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The player controls Samus Aran as she searches the planet for a Super Metroid that has been stolen by Ridley, the leader of the Space Pirates.
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Super Metroid has three endings based on the time taken to complete the game, which determine whether Samus poses with or without her suit.
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Mother Brain overpowers Samus and again she is nearly killed, but the Super Metroid larva intervenes, attacking Mother Brain and healing Samus, confirming the scientists' findings.
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Super Metroid was released almost a decade after the original Metroid.
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Areas from previous Super Metroid games were included to create a sense of familiarity.
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Music for Super Metroid was composed by Kenji Yamamoto and Minako Hamano, and uses 16-bit versions of music from previous games.
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Super Metroid composed the main theme by humming while riding his motorcycle from work.
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Super Metroid created sound effects, including those created for an infant Metroid to convey different emotions.
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Chris Slate of the Game Players video game magazine thoroughly enjoyed Super Metroid, claiming that it "easily lives up to everyone's high expectations".
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Super Metroid was satisfied with how Nintendo mixed complex gameplay with "state-of-the-art" graphics and sound.
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Super Play critic Zy Nicholson said that Super Metroid was better than his favorite game, Mega Man X, describing it as "more of an experience than a game".
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Super Metroid found the game so compulsive that he was tempted to play "without eating or sleeping".
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Super Metroid concluded his review by calling Super Metroid "undoubtedly the best game I've played this year so far", predicting that anyone who plays the game would be "playing a game destined for classic status".
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Super Metroid is often regarded as one of the best games of all time.
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Several ROM hacks for Super Metroid were released by fans, which added new features that are not included in the original game.
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Super Metroid: Redesign, created by "drewseph" in 2006, features new items, expanded areas and modified physics.
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