Ron Gilbert was born on January 1,1964 and is an American video-game designer, programmer, and producer.
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Ron Gilbert was born on January 1,1964 and is an American video-game designer, programmer, and producer.
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Ron Gilbert's games are generally focused on interactive story-telling, and he is arguably best known for his work on several LucasArts adventure games, including Maniac Mansion and the first two Monkey Island games.
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Ron Gilbert afterwards joined Lucasfilm Games, and was given the opportunity to develop his own games.
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Ron Gilbert invented SCUMM, a technology used in many subsequent games.
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Ron Gilbert cofounded Hulabee Entertainment with Shelley Day, releasing children's games between 2001 and 2003.
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Ron Gilbert became interested in games when he was thirteen years old thanks to a HP-65 programmable calculator his father used to bring home.
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Ron Gilbert found the ability to program games on the calculator interesting, citing an example of a Battleship-like game that was included on the calculator, leading him wanting him to learn how to program other games.
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Ron Gilbert saw the potential to program games as a creative outlet as he continued his studies towards the film industry.
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Ron Gilbert used to study and analyze games for hours; capturing in his mind every frame of the layout of games like Donkey Kong, Pac-Man, Asteroids, Space Invaders or Robotron: 2084; taking notes of every detail and then trying to replicate them on his computer.
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Ron Gilbert used to look at Atari 2600 games' advertisements in magazines, then imagined what the game was like to play and tried to make them on his computer.
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Ron Gilbert began his professional career in 1983 while he was still a student at Eastern Oregon State College by writing a program named Graphics BASIC with Tom McFarlane.
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Ron Gilbert spent about half a year at HESware, programming action games for the Commodore 64.
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Shortly thereafter, Ron Gilbert joined Lucasfilm Games, which later became LucasArts.
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Maniac Mansion features cutscenes, a word coined by Ron Gilbert, that interrupt gameplay to advance the story and inform the player about offscreen events.
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Ron Gilbert created many successful adventure games at LucasArts, including the classic The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge.
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In 1995, Ron Gilbert founded Cavedog Entertainment, Humongous' sister company for non-kids games.
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Ron Gilbert started a blog "Grumpy Gamer", offering game industry commentary, occasionally in the form of animated cartoons that he created with Voodoo Vince designer Clayton Kauzlaric.
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In 2007, Ron Gilbert created "Threepwood", an exclusively Monkey Island-themed guild on the World of Warcraft server Quel'Dorei, and Ron Gilbert began to collaborate with Hothead Games on Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, a game based on the webcomic Penny Arcade.
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Ron Gilbert was chosen to be the Keynote Speaker for Penny Arcade Expo for 2009.
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The episodic fifth entry in the Monkey Island series marked the first time Ron Gilbert worked on a Monkey Island game since 1991's LeChuck's Revenge.
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In September 2010, it was revealed that Ron Gilbert had been hired by fellow former LucasArts game designer Tim Schafer, to work at Schafer's own Double Fine Productions.
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Ron Gilbert has been quoted in November 2012 as not being optimistic about the franchise's future, believing that Disney might abandon the franchise in favor of Pirates of the Caribbean; however, in December 2012, he was quoted as wishing to contact Disney, hoping to "make the game he wants to make".
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In 2017, fans of the series launched an online petition in support of Ron Gilbert, asking Disney to sell the franchises to him; as of December 2021, the petition has gathered about 29,000 signatures.
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On March 15,2018, Ron Gilbert announced he was in the early stages of developing an RPG called A Little Something.
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