14 Facts About EA

1. In 2009, EA arranged a fake protest outside the Electronic Entertainment Expo to draw attention to the game Dante's Inferno.

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2. In 2013, EA received criticism regarding its persistent online authentication system as implemented in the SimCity reboot.

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3. On June 24, 2009, EA announced a change in its approach to preventing copyright infringement of PC games.

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4. On September 26, 2013, EA settled a series of wide-ranging class action lawsuits filed by former NCAA players accusing EA and others of unauthorized use of player likenesses in their football and basketball games.

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5. On December 19, 2013, EA was hit with a class action lawsuit over the bugs in the Battlefield 4 DLC.

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6. On July 9, 2018, EA announced it has acquired Pasadena-based studio Industrial Toys.

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7. On May 22, 2018, EA announced that it has acquired cloud gaming technology and talent from GameFly and its wholly owned subsidiary based in Israel.

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8. On November 9, 2009, EA announced its acquisition of social casual games developer Playfish for.

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9. On June 24, 2009, EA announced it will merge two of its development studios, BioWare and Mythic into one single role-playing video game and MMO development powerhouse.

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10. In 2008, Electronic Arts retired the EA Sports Big label and replaced it with EA Sports Freestyle, which would focus exclusively on casual sports games, regardless of genre.

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11. In October 2007, EA purchased Super Computer International, a long-standing industry provider of game server hosting for development studios, who were currently developing the new Playlinc software.

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12. In September 2006, Nokia and EA announced a partnership in which EA becomes an exclusive major supplier of mobile games to Nokia mobile devices through the Nokia Content Discoverer.

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13. In 2004, EA made a multimillion-dollar donation to fund the development of game production curriculum at the University of Southern California's Interactive Media Division.

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14. In 2009, EA acquired the London-based social gaming startup Playfish, and in June 2011, EA launched Origin, an online service to sell downloadable games directly to consumers.

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